![]() By trying too hard to reference everything, Orion ends up in this weird space where it cannot stand out from the others. but the execution of everything is horrid, there is no other way to describe it. It would serve as a little bit of an easter egg for the faithful fans who have watched every episode of every season where we could go "Ah, that came from Galaxy, and that one came from the Aliea Academy arc!". Orion takes inspiration from the other Inazuma Eleven seasons, every one of them if you want to analyze every little frame, and this was a nice idea. All right, so those watching Orion will directly notice several things. I also make a handful of references to the other installments of Inazuma Eleven in this review to try and emphasize my point. I waited until I watched every episode of this to know for sure whether or not I would be certain of my decision, and having watched all 49 episodes I can say this with no regret: I am really disappointed with what Orion has become. Still, there’s much fun to be had in the joyous wackiness of it all, and the newly introduced special tactics see the entire team get involved and working cooperatively to make the most of the offensive or defensive opportunities as required to gain a temporary advantage.It hurts, as a big Inazuma Eleven fan who watched the franchise ever since the first season of Inazuma Eleven was still airing, to give such a low rating for an Inazuma Eleven franchise. Yet those tied to the plot are so often interjected by scripted instances that you barely have time to enjoy them – your team being awakened to new special moves or suddenly rallying themselves to victory after becoming downtrodden. Matches still amount to the game’s greatest strength, riotous occasions that see you blasting shots at the opposition’s goalkeeper empowered by arcane wolves, ferocious tigers and streaks of flame. ![]() Visuals are a marginal improvement on that seen within its Nintendo DS predecessors, with the game’s universe failing to come alive through the handheld’s oft-flaunted stereoscopic 3D as the vast majority takes place on the lower touch screen. Where Inazuma Eleven 3 loses pace on the field is that the game proves barely dissimilar to that which has come before. While the story will most likely lack the depth that older players will seek, there’s an endearing charm throughout that echoes the youthful vigour present in recent Nintendo eShop release Attack of the Friday Monsters! A Tokyo Tale, helping to drive you through the game to completion. Newcomers Austin Hobbes and Archer Hawkins have their own inner demons to tackle, series regular Axel Blaze verges on bowing out on his football dreams when his Dad pulls rank in determining his career choice, and Italian player Paolo Bianchi’s touching quest to win the competition to raise funds for an operation to restore a young girl’s eyesight. ![]() Fans will already know what to expect – the game’s tried and tested formula seeing you trudging across locations and level grinding your team to ensure sporting superiority over any competitors, with the meandering narrative weaving itself around that.Ĭamaraderie and respect for each another remain key moral pivots within Inazuma Eleven 3’s narrative, with captain Mark Evans retaining his infectious enthusiasm for the sport to continually spur on his team. LEVEL-5’s much beloved Inazuma Eleven series is back, gallantly striding up the pitch to shoot its uniquely football-infused RPG experience into your Nintendo 3DS cart slot for the first time.
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